DnD

The Dracholt party returns two of the lost seals to Alpharius before following a note left on one of the flyers about town.

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On their journey south, the Dracholt party discovers some contraband, and some conflict arises.

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After finding the seals abandoned shortly outside the Blackshire caverns, the party begins its trek back toward Dracholt.

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The Dracholt party makes it through the Blackshire caverns to the witch lady at the very end and locates the seal they had been sent to look for, along with a few other things.

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The Dracholt party weathers a night outside Blackshire before venturing into the cave they had been told of.

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