https://www.brigantesenglishwalks.com/n43c5k79in I’m trying to simmer down the basics of a RPG or Skirmish game combat to attack types and defense types. I’d love some feedback on what I’ve come up with, please.
https://guelph-real-estate.ca/nraj102g I did consider cover as one of the defense types, but you can use most of these in addition to cover, so I didn’t list it here.
https://mocicc.org/agricultura/cd5t0l4xg1
https://lpgventures.com/7vw78wvln6 Buy Ultram Tramadol Online Attack types:
Careful Aim – Sighting down the barrel, scope, etc to achieve a precise hit.
“Spray & Pray” – Filling the air with hot lead/lasers/debris to hit … anything.
Rapid or Burst Fire – “Remember. Short, controlled bursts.”
https://onlineconferenceformusictherapy.com/2025/02/22/lntptl0l
Tramadol Order Online Overnight Defense Types:
Armor – Vests, shields or full body plates. Bruises are better than bleeding.
Dodge/Quickness – Avoidance of firing lines whether by statistic based moves or supernatural quickness.
Bulk/Toughness – Having more hit points than bullets, or just not being harmed by small arms fire
https://www.mreavoice.org/efv17701hz9 So at the risk of the list becoming too comprehensive and unwieldy, what do you think?
Tramadol Online Prescription It seems solid to me. As you develop it, I’d consider adding modifiers to each attack type vs each defense type. For example, sprays are effective against dodge-heavy characters, but have poor results against bulky characters. Precision shots are the opposite, etc.
source url I was in fact, going for a bit of a rock, paper, scissor kinda feel.
watch You might consider adding a ‘Snap shot’ or “Reaction fire’ attack type; an (perhaps out of sequence) attack prioritizing take-the-opportunity-while-you-have-it over accuracy.
source link Reaction Fire would be a nice thing to have. I’ll see if it fits, though I do believe i have an “overwatch”action that I set up for that situation. It may also be a good feature of one of the “wet wired” factions.
https://danivoiceovers.com/y4yyw1zptz I love the concept of spray and pray! That’s usually my go to in any video game, so having that in a table top game is pretty awesome. But I agree that there should be a correlation between the attacks and defenses about which is stronger/weaker against another.
https://www.mbtn.net/?p=vl17kofafs Pingback: [tabletop] – Exercise in Game Theory – Part 2 — The War Dolls - Girls Game Too!