I’ve been feeling the roleplay itch again lately. My old standby is D&D, and I have no problem running that or any system really. I can tell my story with any proper set of tools. The only concern I have with running the current incarnation (4th ed) of D&D is that Wizards of the Coast is on the verge of releasing an entirely new edition and that would leave myself and my players having to learn a new set of rules sometime this year.
Speaking of those rules, I have been playing around with the D&D Next playtest stuff and it is largely like the 3.5 edition than anything else. I have run both versions 3.5 and 4 and prefer the prior version better, mostly due to variety in characters. I did like the at-will, encounter and daily powers of the latter though, and really liked the ‘power cards’ mechanic that you could incorporate.
This further adds to my dilemma. If I go with the ‘tried and true’ roleplay system, which version(s) do I use, and do I switch over once the Next version of D&D comes along? Another option is to go with another system entirely. Sci-Fi is another genre I’m interested in, and the Warhammer 40K roleplay system(s) are fairly well done. I had a group going briefly with Rogue Trader, but don’t feel like I kept it interesting enough to keep my players into it. Perhaps the system was the issue. I feel like I could make one of those systems work, or even write my own.
Many, many years ago, a group of us, due largely to a lack of a competent, easily obtained system, wrote our own. I’ve caught myself several times over the years wanting to re-write that system into something more streamlined. Maybe it’s time to do so. I can tell my story using almost any system as a medium, but I certainly would prefer if it’s something A) Easy to learn, B) Challenging enough to keep players entertained, and C) Doesn’t become an obstacle for telling my story.
If you are a roleplayer, what system do YOU run/play in currently? What was your choice in doing so, if any?